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S
- Static variable in class asteroids.
Key
Contains the key code value for the S key, 83.
score
- Static variable in class asteroids.
GameBoard
scorePanel
- Static variable in class asteroids.
GameBoard
setMovingAngle(double)
- Method in class asteroids.
Laser
setMovingAngle(double)
- Method in class asteroids.
SpaceShip
settingsPanel
- Variable in class asteroids.
WelcomeScreen
setULeftXPos(double)
- Method in class asteroids.
SpaceShip
setULeftYPos(double)
- Method in class asteroids.
SpaceShip
setXCenter(double)
- Method in class asteroids.
Laser
setXCenter(double)
- Method in class asteroids.
SpaceShip
setXVelocity(double)
- Method in class asteroids.
Laser
setXVelocity(double)
- Method in class asteroids.
SpaceShip
setYCenter(double)
- Method in class asteroids.
Laser
setYCenter(double)
- Method in class asteroids.
SpaceShip
setYVelocity(double)
- Method in class asteroids.
Laser
setYVelocity(double)
- Method in class asteroids.
SpaceShip
shipHeight
- Variable in class asteroids.
SpaceShip
shipWidth
- Variable in class asteroids.
SpaceShip
shipXMoveAngle(double)
- Method in class asteroids.
SpaceShip
shipYMoveAngle(double)
- Method in class asteroids.
SpaceShip
shotsFired
- Static variable in class asteroids.
GameBoard
Sound
- Class in
asteroids
Holds the locations of the sound files and handles playing of the sounds for the game.
Sound()
- Constructor for class asteroids.
Sound
sound
- Variable in class asteroids.
WelcomeScreen
soundOn
- Static variable in class asteroids.
GameBoard
spaceShip
- Static variable in class asteroids.
GameDrawingPanel
SpaceShip
- Class in
asteroids
Holds data needed for the drawing and movement of the space ship for the game.
SpaceShip()
- Constructor for class asteroids.
SpaceShip
sPolyXArray
- Static variable in class asteroids.
Asteroid
sPolyYArray
- Static variable in class asteroids.
Asteroid
startGame
- Variable in class asteroids.
WelcomeScreen
stopShip()
- Method in class asteroids.
SpaceShip
Stops the ships movement in place.
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